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Gothul Concepts

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These are some concepts for a roleplaying game. They're like demons, so they come in many shapes and sizes.

The Spys are fairly weak and vulnerable. But they have speed and release defensive spores when spotted. The spore attach to their attackers, and pop or explode, causing small amounts of damage and possibly stunning them, halting their pursuit.

Grabbers are surprisingly cowardly for their size and body structure. They usually hide in dark areas, or hang from cave or dwelling ceilings grabbing prey or players that walk under them and fail to detect them. They almost always attack the weakest party member first in hopes of an easy meal. Grabber are known for their cowardice and will flee if they’re loosing a fight. Grabbers are able to attack several times per turn."
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Comments11
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happymonkeyshoes's avatar
Would love the Grabber as an action figure...actually I'd like a few of them!!!